Posts Tagged ‘racing’


How to compile TORCS with visual studio 2005(VC 8.0)

TORCS is an open source, highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform.
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TORCS can be compiled smoothly with Visual C++ 6.0.but you’ll get lots of compilation errors when trying to compile it with Visual Studio 2005(VC 8).here is the steps to resolve this issue:

September 1st, 2008 in Programming | 2 comments